Monday, August 08, 2011

Diablo III

After all the bruhaha online, I have to say this, as simply as I can: I am not interested in the game for a number of reasons, but the most important of all is the fact that this is no longer a gaming offer truly related to the earlier games of the series.

Continuity? Ended with Diablo II.

Experience? Resembling MMORPGs...

I don't mind breaking the continuity now and then, but in RPGs, breaking the continuity can be more damaging for verisimilitude and the suspension of disbelief than anything else. As I said recently, regarding game systems: "No matter what people say, their real issue with most RPGs is what they're ready to accept; any system's peculiarities will be accepted, as long as the people will accept the premise behind it." A friend of mine cannot abide monks and psionics in his D&D, because he doesn't really like how they interact with his obvious preference for Pseudomedieval Pseudoeuropean Fantasy (mind the irony of D&D, especially his favourite first edition, having monks and psionics de facto) and how that twists his own expectations of what the game is all about. In fact, so great an issue he has with these two concepts that he is loath to incorporate them anywhere (of course, he's never going to play a relevant game, because he only plays that one thing, meaning he is never going to incorporate anything besides the pseudoeuropean element in his stories).

As for the issue with gaming experience, am I the only one who sees Diablo III being less Diablo, I or II, than a "Diablo III" should be like? Still, it could just be my impression.

0 shared thoughts: